About Us

We have switched everything over to the GOL Discord found HERE. The Forum will be kept as an Archive, however, it will no longer be used.
Read the announcement HERE.

Who we are

The group was founded in 2003, as a result of the Operation Flashpoint release, the first installation of the ArmA franchise. The group started as a small guerrilla team hence the name, but since the past 14 years a lot has changed and we are happy to say we’ve evolved into the Guerrillas of Liberation clan of today, what we hope ISN'T your everyday Arma clan. We play the game now in a tactical manner offering our players all kinds of factions and game play! All of our members are dedicated and motivated to play and enjoy Arma regularly together as a group. We work hard to deliver the best co-op game play Arma 3 has to offer; whether it's the effort of the programmers; the leaders or simply one of the members, they all do their part to create the community which we are proud to call our own.


Guerrillas of Liberation defines itself as a tactical coop group. By that we mean our group applies tactics that forms structured gameplay closely resembling the military, however there's no "Yes - Sir, No - Sir! " mentality and we don't enforce rules and authority that's unnecessary, just enough to ensure things run smoothly. We're "realism" with all the good parts and the bad left behind!

Our History

Here's a short summary of the clans history. Guerrillas of Liberation started out in the earliest installation of the tactical shooter franchise 'Operation Flashpoint' which then later became Armed Assault: ArmA. After 3 years of ArmA the clan switched over to ARMA 2 where we started developing more structured tactical gameplay to accomodate the growing clan, ever since that time, we've continued to fine tune and improve all of which is thanks to our members. Almost 15 years later, here we are in ARMA 3, still here and still improving.

What GOL offers

Weekly Unique Missions & Campaigns - We have many editors and scripters that work hard to bring at least two unique missions consistently every week of the year, we also play scenario driven campaigns to further immerse you in the action!


Variety - Different to many other groups, we tend to vary our gameplay and factions frequently to challenge ourselves at every turn. Factions such as the United States, United Kingdom, Russia, China, CSAT, Germany and many others!


A Strong Community - Our clan strive to provide a fair, close knit community of similarly minded players who enjoy working together not only in-game, but also outside of the game. We all help to improve and evolve our clan and gameplay, teach new recruits and provide the friendly environment that we all enjoy!

Infantry Focus - If infantry is your thing, look no further, our infantry squads spend a lot of time on our unique combat training ground! Our squads provide what is the core of our gameplay and we seek to always improve to create the best infantry experience available in Arma 3!


We teach you everything - We have dedicated, experienced leaders and instructors that pride themselves in teaching you and all our new recruits what they need to know, we teach you how to shoot, formations, everything from A to Z. If our recruits are willing to learn, nothing but the sky is the limit!


Dedicated Air Corps - Actually the Sky isn't the limit, we have a dedicated team of players who enjoy flying in Arma 3! Players who constantly provide us with airstrikes and transport throughout our missions! Do you wish to see combined arms or fancy yourself as a combat pilot? Look no further!


Member Requirements

  • Must be 16 and over.
  • You must own a legal copy of Arma 3 APEX and DLC's.
  • Have a working microphone.
  • English Speaking.
  • Be able to attend as many of our training sessions and major operations as possible (Thursdays 19.00 UTC - Sundays 17.00 UTC).
  • Multi-Clanning is allowed if it doesn't interfere with our events.

What are we looking for in you

Team-oriented - Someone who wishes to be a part of a team rather than going it alone, someone who helps wounded teammates and sacrifices your virtual self for the greater good!

Friendly and mature - We try to maintain a safe, friendly and mature environment for all our players, this helps us reinforce the motivation for having fun and performing like a well oiled machine!

Motivated and Dedicated - We all put in the time to play with the group, attending as many missions as possible and being part of the team consistently. We’re looking for those who are in it for the long run!

Eager to learn - One of the most important things we look for in our new recruits is their eagerness to learn, as long as you are willing to learn, we will be willing to teach! We appreciate players who really commit as we all do for the sake of camaraderie!

How do I join

Joining is simple! Head over to our website and sign up on the forums, just leave an application in our recruitment section. Once read a recruiter will contact you asking you to join Teamspeak for a short interview so that we may get to know you and give you all the information needed for joining! If you want to know more about the Guerrillas of Liberation clan and how we play then continue to read, if you already feel like our group is for you then don't hesitate to Sign Up! We hope to see you on the battlefield!

Our Gameplay

The GOL play the game using a custom platoon-sized structure, we have created our own roles but one can still find similarities with other military forces around the world. Our platoon is currently made up by two rifle squads, these squads house three fireteam's each; Alpha, Bravo and Charlie


The Team consists of 5 roles; the Team leader, the Rifleman with anti-tank weapon, the Grenadier, the Assistant Gunner as the medic and the Automatic Rifleman, the teams firepower! These fireteams make up the bulk of the forces on the ground but more specialised positions such as the platoon medic, platoon leader and forward air controller are also available for those with the experience.


In addition to our ground forces we’re also lucky enough to have a dedicated group of pilots or Army Air Corps (AAC) as we call them. AAC provides the platoon with all manner of logistical support from, casualty evacuation to dropping in resupply or all important precision airstrikes from many different types of helicopters and fixed wings, Because we offer a dedicated Air corps, we play with re-spawns. All the re-spawned players are re-inserted into the AO (area of operations), this avoids someone dying early and missing out on the fun!



Events

Our main missions are held on two separate nights during the week, the first of which is the major operation. This is held on Sundays (17.00 UTC) - the major operation is usually part of an on-going scenario based campaign created by our mission editors.

The second mission is held on Thursdays (19.00 UTC) - on Thursdays we have our combat training, where we gather to discuss and practice many different individual and group skills. For us, training is very important and ensures we perform well, together as a team! Fear not though, we always supplement our training with a smaller sized mission that’s designed to test us in the topics covered in training!

Both sessions usually lasts for 2-3 hours

GOL Campaigns

So what is a GOL campaign? Our gameplay is built upon playing a series of missions with the same theme, these synchronous operations form our campaigns. We offer many different types of campaigns which varies in assets, factions, objectives and more. As a group we have always tried to keep things fresh, so our gameplay varies from everything in between: Coalition Anti-Insurgent operations in Afghanistan to Russian Conventional Warfare in Europe!


To be able to provide this much variety in the game, we maintain a large pack of addons housed on our servers. For example, we always use; ACE3, Task Force Radio and a variety of CUP Addons. We believe that our gameplay thrives from variety, so a large addons pack is necessary! Don't worry though, they are easy to download and we use third party software (A3Sync) to synchronize everyone in the group!


In addition to variety in our campaigns, we try to keep things simple and easy to follow for our members for example each campaign mission will have its own mission briefing. The mission briefing is written by the editor and posted on the forum informing everyone of the missions objectives, special instructions it also includes additional information that help the leaders plan the missions ahead of launch!


GOL Training

A little more in-depth information about how we practice; we have multiple friendly instructors who help teach different topics every week, anything from breaching buildings to handling explosives. We do these training's to increase the overall skill of our members but also to build team spirit, it's also a great place to get to know other members of the group!


In addition to practicing skills, we play a squad sized infantry mission after our initial session. This is done every week, so in addition to getting training done, we enjoy an additional unique mission every single week! Most of the time our training missions test us in topics covered during training, say for example we practice roof-top landings with helicopters and urban breaching. This would most likely lead to a mission where we get to do these things in a combat scenario!

Apply Here

FAQ

Can I join if I am of age 16-17?

- We make exceptions for people who are mature and reliable, people who show a lot of interest.


What DLC with the base game is required?

- You will need the APEX Expansion the rest is optional


Do you use radio mods?

- Yes, we currently use Task Force Arrowhead Radio (TFAR).


Do you use ACE3 and a medical system?

- Yes, we sure do! We use the ACE3 Basic Medical System.


Do I have to attend every mission?

- No, we ask our members to attend as many missions as possible to make the experience better for everyone, however we understand that people cannot attend all of them!


Do you use a revive script?

- No, we use respawn. Basically when a person is hit, he could fall unconscious, this person is then rushed to by medics who will attempt to aid the casualty. If the person however dies, then he respawns back at our base, where helicopters will rush them back into the field!