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Posts by NeKo-ArroW
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From what i've gathered the 16th will be the first funday.
Not sure tho. -
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One reason I don't want strong scopes to be available for players in Arma is because it makes the player so much stronger than the AI, without certain scripts it's really difficult to get AI to respond & engage at ranges above 600m. I allow and use 2x magnifications on my sundays and with just these scopes we have gained a huge advantage in firefights.
My experience with these is that spec ops aka 5-8man OPs without much support, the scopes are a good way to balance the player being understaffed or outnumbered.
A bigger squad or a platoon with magnification scopes would most likely overpower AI very quickly.
I'm not sure of the reason why GOL has not used magnification scopes much in the past but it might be because of balance. It was experimented with in the Arma 3 beta but eventually removed from the templates. -
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T'is a very good rock. -
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Just drop the gear and you'll save some of that money.
Alternatively request a seperate slot for Indi ;P -
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Start at 20sec.