Posts by Joe Malley

    The Federations DLC is coming out on the 17th of march, may be worth waiting for it to come out before we play, even if nobody buys the DLC it will come with a free platform update which includes a few features. Not to mention the performance increases paradox have been teasing.

    Would anyone be interested in getting the starwars mod, 40K mod or stalker mod and doing a mission on a Saturday?

    There are a ton of good sci-fi mods for arma that we dont use and I think they could be a lot of fun, definitely down to play a mission using some

    But when it is pure random pvp with a lot of bs and cheating going on, i think thats a bad idea.

    Its not random pvp, but there are no PVE elements in the mission, and as for cheating while you do get some players that use things like aimbot or wallhacks the main thing is when a script kiddie joins the server to troll by killing everyone on the map or creating a massive swastika out of floating props. Most big servers have a good anti-cheat to prevent this, but all the good anti-cheats are developed in house and take a lot of work to maintain.


    I feel like my previous comment has kinda painted the whole game mode in a negative light, and while I can think of hundreds of reasons as to why we shouldn't set up the mission on our servers, it is actually a fun game mode and I probably have around 2500-3000 hours in it and I while it probably wont appeal to many of the people in this clan if you haven't tried it I would recommend giving it ago or watching a video on it.

    I have been a regular player on Altis life for around 4 years now, and I think that it is not a great idea to implement with GOL. First of all it is all PVP and every server i have ever played on has fatigue turned off, third person enabled and weight limits removed, it is very far removed from tactical coop and while I enjoy this game play many people in our clan probably dont.


    Furthermore many of the biggest RP servers out there have well established communities that it would be almost impossible to poach players from, additionally running one of these servers is a lot harder than it sounds, I am on the development team for one of the larger RP servers so I have the privilege of being able to look behind the scenes and I can tell you that this server costs around £300 a month to run. We would also have to setup anti cheat and server management tools to "police" the server. there is a human cost as well, a popular server is going to need to a team of volunteers to be admins.


    Even if we managed to do this, there is no guarantee that our server would even succeed, in the past i have seen dozens of people try to setup their own server and poach players from the one I play on only for most of them to crash and burn and have no active players.


    If you really wanted to use the popularity of Altis life to recruit then your best bet would be to create a group on a currently popular one and allow people to join that group however many players would probably just join for the Altis life game play and wouldn't be interested in our coop events, and many servers will issue a permanent ban for advertisement on their servers.

    I recently found the channel World war 2, where they have a series where they go through the war week by week as it happened 80 years ago. It is made by the same people that went through every week of the first world war as well. They are only November of 1940 right now, so it is still around 4 years until they finish the series but they are pretty informative and try to present the content as if you were watching it in real time and try to avoid spoilers for future events. I very highly reccomend and they probably have the most detailed amount of the war in an easy to watch format.